// How to play
The ring of eight ticked boxes at the bottom left is your revolver. Every click on the form fires one bullet and clears a box; the small button in the middle of the ring reloads all eight. The thin picture near the top is the target: each hit takes 20 off its 50 points of health, so three hits destroy it. The red number counts down by 10 every 8 seconds and stops when the target goes down; whatever is left is your time. As in the original, a quick double-click counts as a single shot, and there is no restart: reload the page to play again.
// Revisited
A tiny shooting-gallery prototype from January 2002, named after Namco's arcade game but otherwise unrelated to it: no art, sound or code from the arcade game, just a VB6 form. Rebuilt in HTML5 + JavaScript from the original source (Fr.frm), with the target picture taken from Fr.frx. The quirks are kept: hits still count when the revolver is empty, and the countdown goes below zero if you never destroy the target. The number used the Matisse ITC font, which you will only see if it is installed (otherwise a similar hand-drawn font stands in). The countdown pauses while the tab is hidden.